Carnivore Client

This example is for Processing version 1.0+. If you have a previous version, use the examples included with your software. If you see any errors or have comments, please let us know.

Simple Read

Read data from the serial port and change the color of a rectangle when a switch connected to a Wiring or Arduino board is pressed and released. This example works with the Wiring / Arduino program that follows below.



import processing.serial.*;

Serial myPort;  // Create object from Serial class
int val;      // Data received from the serial port

void setup() 
{
  size(200, 200);
  // I know that the first port in the serial list on my mac
  // is always my  FTDI adaptor, so I open Serial.list()[0].
  // On Windows machines, this generally opens COM1.
  // Open whatever port is the one you're using.
  String portName = Serial.list()[0];
  myPort = new Serial(this, portName, 9600);
}

void draw()
{
  if ( myPort.available() > 0) {  // If data is available,
    val = myPort.read();         // read it and store it in val
  }
  background(255);             // Set background to white
  if (val == 0) {              // If the serial value is 0,
    fill(0);                   // set fill to black
  } 
  else {                       // If the serial value is not 0,
    fill(204);                 // set fill to light gray
  }
  rect(50, 50, 100, 100);
}



/*

// Wiring / Arduino Code
// Code for sensing a switch status and writing the value to the serial port.

int switchPin = 4;                       // Switch connected to pin 4

void setup() {
  pinMode(switchPin, INPUT);             // Set pin 0 as an input
  Serial.begin(9600);                    // Start serial communication at 9600 bps
}

void loop() {
  if (digitalRead(switchPin) == HIGH) {  // If switch is ON,
    Serial.print(1, BYTE);               // send 1 to Processing
  } else {                               // If the switch is not ON,
    Serial.print(0, BYTE);               // send 0 to Processing
  }
  delay(100);                            // Wait 100 milliseconds
}

*/