This example is for Processing version 1.0+. If you have a previous version, use the examples included with your software. If you see any errors or have comments, please let us know.
Pixelate by Hernando Barragan.
Load a QuickTime file and display the video signal using rectangles as pixels by reading the values stored in the current video frame pixels array.
import processing.video.*;
int numPixels;
int blockSize = 10;
Movie myMovie;
color myMovieColors[];
void setup() {
size(640, 480, P2D);
noStroke();
background(0);
myMovie = new Movie(this, "station.mov");
myMovie.loop();
numPixels = width / blockSize;
myMovieColors = new color[numPixels * numPixels];
}
// Read new values from movie
void movieEvent(Movie m) {
m.read();
m.loadPixels();
for (int j = 0; j < numPixels; j++) {
for (int i = 0; i < numPixels; i++) {
myMovieColors[j*numPixels + i] = m.get(i, j);
}
}
}
// Display values from movie
void draw() {
for (int j = 0; j < numPixels; j++) {
for (int i = 0; i < numPixels; i++) {
fill(myMovieColors[j*numPixels + i]);
rect(i*blockSize, j*blockSize, blockSize-1, blockSize-1);
}
}
}


